Outside of navigating the sea and towns, practically every action in Pirates! is handled through mini-games. However, the addition of motion controls, and the awkward experience the regular controls provide, combined with an array of technical issues sink this game in the harbor. Looming in the background all the while is the game’s admittedly vestigial plot, asking the player to find the kidnapped members of his family and punish Marquès Montalban for his crimes in classic swashbuckling fashion. The core of the PC original is still there, sending the player out to explore an open Caribbean as the English, Dutch, French and Spanish trade with and war against one another, and try to improve their fortunes. Sadly, the answer is not very well at all. Now, with its re-release as a port to the Wii, the only question is how well the game managed to capture the quintessential pirate experience. ![]() With the original released in 1987 and the its remake hitting the shelves in 2004, the original Pirates! came out before genre for video games had really settled down, creating the kind of broad, experiential game you hardly see anymore, packing an array of activities into its open world for the player’s enjoyment. There is no question Sid Meier’s Pirates! was an excellent game.
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